Aasimar

Type: You are a celestial

Age:

  • Adulthood at 18
  • Lifespan of 150 ~ 250 (roll 2d100 + 100)

Size:

  • Height depends on the base lineage. Aasimar with human parents would usually be about the height of a human while one with gnomish parents would be about the height of a gnome
  • Weight is about the same as the base lineage, as with height
  • Small or Medium size category, the same as the base lineage

Ability Scores:

  • +1 to your choice of Strength, Wisdom, or Charisma

Speed:

  • Walking speed is equal to base lineage's walking speed
  • Does not get any other speed from base lineage

Senses:

  • 60 ft. Darkvision

Traits:

  • Celestial Resistance: You have resistance to necrotic damage and radiant damage
  • Healing Call: You know the spell Healing Word, and you can cast that spell once per day without expending a spell slot.
  • Celestial Revelation: When you reach 3rd level, choose one of the revelation options below. Thereafter, you can use a bonus action to unleash the celestial energy within yourself, gaining the benefits of that revelation. Your transformation lasts for 1 minute or until you end it as a bonus action. Once you transform using your revelation below, you can’t use it again until you finish a short or long rest:
    • Necrotic Shroud. Your eyes briefly become pools of darkness, and ghostly, flightless wings sprout from your back temporarily. Creatures other than your allies within 10 feet of you that can see you must succeed on a Charisma saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the end of your next turn. Until the transformation ends, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus
    • Radiant Consumption. Searing light temporarily radiates from your eyes and mouth. For the duration, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, each creature within 10 feet of you takes radiant damage equal to your proficiency bonus. Until the transformation ends, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus
    • Radiant Soul. Two luminous, spectral wings sprout from your back temporarily. Until the transformation ends, you have a flying speed equal to your walking speed, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra damage equals your proficiency bonus